EAaD .2023
OUTSTANDING WORK DIGITAL MEDIA ART
优秀作品 - 無
GRADUATION SHOW 2023 DIGITAL MEDIA ART
入围奖 / OUTSTANDING WORK . ✮
Not 作品主要通过大明宫建筑来重新思考时间与空间的关系。通过游戏这个载体来体验历史的演变,以及我们的世界发生了什么样的变化。设计制作了一个关于解谜类游戏的宣传视频和装...
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刘杨含盛 Liu Yanghansheng
作品感言: 半年的毕业设计培养和提升了自己的知识运用能力,使自己从被... more >>
林映红 Lin Yinghong
作品感言: 在完成毕设作品的过程中,经历了许多挑战。这个作品是奋战数... more >>
WORK GALLERY
作品集
洞窟佛像场景图
洞窟佛像场景图
2023
佛像细节
佛像细节
2023
山中寺庙场景图
山中寺庙场景图
2023
建筑坊市场景图
建筑坊市场景图
2023
地形图
地形图
2023
地形图
地形图
2023
场景宣传视频
场景宣传视频 [VIDEO]
2023
价值·过程
VALUE

OUTSTANDING WORK

Not

作品主要通过大明宫建筑来重新思考时间与空间的关系。通过游戏这个载体来体验历史的演变,以及我们的世界发生了什么样的变化。设计制作了一个关于解谜类游戏的宣传视频和装置。 古建筑传播的游戏化转向是文化宣传推广的新趋势。目前大众对与传统建筑和文化的了解只能通过听和看的方式来了解,传播渠道与展示形式单一乏味,探索新的文化类内容的数字化展示路径、形式及制作符合新需求的数字化内容是这件作品想要做到的重点工作。 利用装置互动和折幕投影在展示中让人物代入游戏场景中。影像与交互装置都源于视觉游戏,作品希望通过当代化这种视觉游戏给人带来一种沉浸式的体验感。

The relationship between time and space is rethought in the work through the architecture of Daming Palace. The evolution of history and what changes have taken place in our world since then are experienced through the medium of the game. A promotional video and a device about puzzle games are designed and produced. The gamification of ancient architecture communication is a new trend of cultural promotion. At present, the public can only understand traditional architecture and culture through listening and watching. The communication channels and display forms are single and boring. It is necessary to explore the digital display path and form of new cultural content and to produce digital content that meets new needs, which is the purpose of this work. Device interaction and folding screen projection are used to allow people to enter the game scene during the display. Both images and interactive devices are derived from visual games. The work hopes to bring people an immersive experience through modernizing this visual game.

半年的毕业设计培养和提升了自己的知识运用能力,使自己从被动的基础学习和按部就班的设计阶段,进入理论联系实际和主动分析和解决问题的开放式思维阶段。其间很多的思绪缠饶着我,犹如被困的蝉蛾一样,想突破自己,突破常规,必须经历时间的考验,最后拾起散落满地的思想碎片,在不断的挣扎与脱变中完成设计,并得到满意的答卷。

The half-year graduation project cultivates and improves their knowledge application ability, so that they can enter the stage of open thinking of linking theory with practice and active analysis and problem solving from the passive basic learning and step-by-step design stage. In the meantime, a lot of thoughts haunted me, like a trapped cicada moth, if you want to break through yourself, break through the routine, you must go through the test of time, and finally pick up the fragments of thought scattered all over the ground, complete the design in the continuous struggle and disconnection, and get a satisfactory answer.

在完成毕设作品的过程中,经历了许多挑战。这个作品是奋战数月的心血结晶,是对我的思考和探索的呈现。通过做这个作品,也学会了如何坚定自己的信念,如何专注于目标,如何在困难中寻找力量和勇气。我也深切感受到了创作的魅力和创造力的价值所在。最后,我想谢谢所有支持我的人,没有你们的支持和鼓励,我可能无法完成这个作品。

I experienced many challenges in completing my final project. This work is the culmination of months of struggle and is a presentation of my thinking and exploration. Through doing this work, I also learned how to be firm in my beliefs, how to focus on my goals, and how to find strength and courage in difficulties. I also deeply feel the charm of creation and the value of creativity. Finally, I would like to thank all the people who supported me. Without your support and encouragement, I might not have been able to finish this work.